1. Those pesky timewarps

  2. The Avatar finally returns

  3. Tank mages get out of control

  4. Can newbies make friends?

  5. A spell to avoid

  6. A PK guildmaster tries to employ strategy

  7. Housing problem solved?

  8. The Orc fort

  9. Taming of the screwed (Shakespeare was a PK?)

  10. New house break-in

  11. Looters Beware!

  12. Can newbies make friends? (part 2)

  13. Another new house break-in

  14. Chicken tactics

  15. Lizard, lizard, lizard

  16. Duping gets out of hand

  17. It's a wonderful life

  18. PK tries to reform

  19. Wiped out (six degrees of separation)

  20. Chance encounter with Lord British

  21. Flame wars

  22. How guards became so powerful

  23. Reality

  24. PK guildmaster tries again

  25. Tower break-in

  26. I will take thee

  27. Can newbies make friends? (part 3)

  28. Dangerous places

  29. If he's not red...

  30. Archery is balanced... not!

  31. Lost in Yew? ohh...

  32. Let's hear it for the rep patch

  33. A Tribute

  34. Newbies join a guild

  35. Flour power

  36. Mutiny on the bounty

  37. Take care where you dig

  38. Something scary

  39. Python paranoia

  40. Front nine

  41. High seas adventure

  42. Turn to the right please...

  43. Archery is too popular?!!

  44. Get a life

  45. Leaving so soon?

  46. PK guild changes career

  47. Black holes

  48. Dumb and dumber

  49. Seers for a day

  50. Dirty Harry

  51. The second age

  52. Really bad guys

  53. Knights who say "ni"

  54. The clown's in town

  55. Whine and dine 'em

  56. Newbies get a house (part 1)

  57. Newbies get a house (part 2)

  58. Newbies get a house (part 3)

  59. Newbies get a house (part 4)

  60. Slyfoxx gets caught

  61. PKs from beyond the grave

  62. Ghostly encounter (part 1)

  63. Ghostly encounter (part 2)

  64. New and improved

  65. Wrong is right

  66. Ghostly encounter (part 3)

  67. Guild wars

  68. Christmas gifts

  69. Christmas poem

  70. A few dollars more

  71. Treasure Hunting

  72. PKs take control

  73. PKs take control (part 2)

  74. Acting up

  75. PvP?

  76. Interview with a PK

  77. Temper... Temper...

  78. Extreme Banking Services

  79. Keep those receipts

  80. Dial "M" for macro (part 1)

  81. Dial "M" for macro (part 2)

  82. Dial "M" for macro (part 3)

  83. For sale by owner (part 1)

  84. For sale by owner (part 2)

  85. For sale by owner (part 3)

  86. For sale by owner (part 4)

  87. Trade off

  88. For sale by owner (part 5)

  89. Customer service

  90. Trade secrets

  91. Millennial Madness

  92. Mind your own beeswax

  93. A matter of perspective

  94. Precasting?

  95. Precast aftermath

  96. The ultimate PK

  97. Deal with the dragon (part 1)

  98. Deal with the dragon (part 2)

  99. Deal with the dragon (part 3)

  100. Deal with the dragon (part 4)

  101. Deal with the dragon (part 5)

  102. Deal with the dragon (part 6)

  103. Deal with the dragon (part 7)

  104. Monster AI

  105. A bug's life (part 1)

  106. A bug's life (part 2)

  107. A bug's life (part 3)

  108. A bug's life (part 4)

  109. A bug's life (part 5)

  110. A bug's life (part 6)

  111. A bug's life (part 7)

  112. Directions

  113. Stop the madness

  114. Welcome to the dark side

  115. Potion power

  116. Safe House

  117. Learn by example

  118. A bowyer's life

  119. Experience

 

Copyright © 2000 Brent Thompson. All rights reserved. Use of these comics, in part or whole, for any purpose, commercial or personal, is prohibited without my express, written permission. Bottom line: if you want to use them, ask me first. Chances are I won't have a problem with it as long as you give proper credit where applicable and you're not trying to pass them off as your own work.